Activity Distribution by Hour | |||||||||||||||||||||||
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0h | 1h | 2h | 3h | 4h | 5h | 6h | 7h | 8h | 9h | 10h | 11h | 12h | 13h | 14h | 15h | 16h | 17h | 18h | 19h | 20h | 21h | 22h | 23h |
Most Talkative People – September 2025 | ||||||
---|---|---|---|---|---|---|
Percentage | Lines | User | When? | Last Seen | Quote | |
38.46% | 25 | 1 | Me-me | 2 Days Ago | Would be nice to mess with some stuff. | |
30.77% | 20 | 2 | Wastl2 | Today | Looks like it's a one-off thing. No other formulae in utility-constants.lua. | |
12.31% | 8 | 3 | svip | 4 Days Ago | Ah fair; but before Space Age, it was only landmines. (And I guess trees; though the player couldn't place those.) | |
10.77% | 7 | 4 | DBN | 2 Days Ago | To some extent. I think it's easier to emphasize encapsulation with Factorissimo though. | |
1.54% | 1 | 5 | test | 2 Days Ago | test | |
1.54% | 1 | 6 | Degraine | -1 | It's just a setting on the entity definition, IIRC. | |
1.54% | 1 | 7 | nCrazed | 4 Days Ago | so which mod is brainfuck then? | |
1.54% | 1 | 8 | Wstfgl0 | 2 Days Ago | ||
1.54% | 1 | 9 | DeathBot | 4 Days Ago | (_(_] [_)_) |
Most Talkative People by Time of Day | ||||
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Night 0h - 5h | Morning 6h - 11h | Afternoon 12h - 17h | Evening 18h - 23h | |
1 | test - 1 | DBN - 2 | Wastl2 - 20 | Me-me - 9 |
2 | DBN - 1 | Me-me - 16 | svip - 8 | |
3 | DBN - 1 | DBN - 3 | ||
4 | Wstfgl0 - 1 | Degraine - 1 | ||
5 | nCrazed - 1 | |||
6 | DeathBot - 1 |