Activity Distribution by Hour | |||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
|
|
|
| n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
|
| n/a | n/a | n/a |
|
0h | 1h | 2h | 3h | 4h | 5h | 6h | 7h | 8h | 9h | 10h | 11h | 12h | 13h | 14h | 15h | 16h | 17h | 18h | 19h | 20h | 21h | 22h | 23h |
Most Talkative People – February 2024 | ||||||
---|---|---|---|---|---|---|
Percentage | Lines | User | When? | Last Seen | Quote | |
30.38% | 24 | 1 | timeshifter | Today | Me-me, if it makes you feel better, i still haven't even started a proper space age playthrough yet :p | |
18.99% | 15 | 2 | lm- | 3 Days Ago | geez... to much factorio, I swear it... I just read my comment I made in a code some time ago "position and other factorio", when I meant to wrote "factors" | |
17.72% | 14 | 3 | D0han | 6 Days Ago | FFF is no more [`] | |
5.06% | 4 | 4 | Phantasm | 2 Days Ago | You can just math out suitable set to make balanced processing. Then if you want more, blueprint a new copy of it. | |
5.06% | 4 | 5 | Wastl2 | Yesterday | And the others are AssemblingMachines. | |
5.06% | 4 | 6 | DeathBot | 2 Days Ago | (_(_] [_)_) | |
3.80% | 3 | 7 | Demosthenex | 3 Days Ago | FFFFFFFFFFFFFFFFFFFFFFFFFFFuuuuu | |
3.80% | 3 | 8 | NotiCon | 23 Days Ago | They did not take into account of killing a spawner with the arty wagon for that achievement, but a bug report fixed that one | |
3.80% | 3 | 9 | wusatosi | 11.1 Months Ago | ||
2.53% | 2 | 10 | nCrazed | 1.6 Months Ago | it was no more before it was more gain |
Most Talkative People by Time of Day | ||||
---|---|---|---|---|
Night 0h - 5h | Morning 6h - 11h | Afternoon 12h - 17h | Evening 18h - 23h | |
1 | lm- - 11 | timeshifter - 1 | timeshifter - 19 | |
2 | D0han - 7 | D0han - 7 | ||
3 | timeshifter - 4 | Phantasm - 4 | ||
4 | Wastl2 - 4 | lm- - 4 | ||
5 | Demosthenex - 3 | DeathBot - 4 | ||
6 | NotiCon - 3 | |||
7 | wusatosi - 3 | |||
8 | nCrazed - 2 | |||
9 | KrazyKrl - 1 | |||
10 | Torgo - 1 |