| Activity Distribution by Hour | |||||||||||||||||||||||
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| n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a | n/a |
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| n/a | n/a | n/a |
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| 0h | 1h | 2h | 3h | 4h | 5h | 6h | 7h | 8h | 9h | 10h | 11h | 12h | 13h | 14h | 15h | 16h | 17h | 18h | 19h | 20h | 21h | 22h | 23h |
| Most Talkative People – February 2024 | ||||||
|---|---|---|---|---|---|---|
| Percentage | Lines | User | When? | Last Seen | Quote | |
| 30.38% | 24 | 1 | timeshifter | Today | the requesting chest will say "Deliver: [item1] [item2] ...." | |
| 18.99% | 15 | 2 | lm- | 23 Days Ago | Wastl2: you may want to install factory planner as well, it shows number of squares needed, this different measuring may help you figuring it out | |
| 17.72% | 14 | 3 | D0han | 3 Days Ago | yes. | |
| 5.06% | 4 | 4 | Phantasm | 11.3 Months Ago | If enemy has improbability drive, you died. | |
| 5.06% | 4 | 5 | Wastl2 | Today | There's at least one FFF that talks about how transport lines on belts work by storing only offsets between identical items. | |
| 5.06% | 4 | 6 | DeathBot | 13 Days Ago | (_(_] [_)_) | |
| 3.80% | 3 | 7 | Demosthenex | 12 Days Ago | local firewall. | |
| 3.80% | 3 | 8 | NotiCon | Today | What about a liquid chest | |
| 3.80% | 3 | 9 | wusatosi | 2.4 Years Ago | ||
| 2.53% | 2 | 10 | nCrazed | 1.5 Months Ago | TIL pyanodon | |
| Most Talkative People by Time of Day | ||||
|---|---|---|---|---|
| Night 0h - 5h | Morning 6h - 11h | Afternoon 12h - 17h | Evening 18h - 23h | |
| 1 | lm- - 11 | timeshifter - 1 | timeshifter - 19 | |
| 2 | D0han - 7 | D0han - 7 | ||
| 3 | timeshifter - 4 | Phantasm - 4 | ||
| 4 | Wastl2 - 4 | lm- - 4 | ||
| 5 | Demosthenex - 3 | DeathBot - 4 | ||
| 6 | NotiCon - 3 | |||
| 7 | wusatosi - 3 | |||
| 8 | nCrazed - 2 | |||
| 9 | KrazyKrl - 1 | |||
| 10 | Torgo - 1 | |||